The 'Sex in Games Lady' Is In
Ever since the "Hot Coffee" mod in GTA: San Adreas, sex in games have become a big deal, though it has been around since the Atari and NES days. One person has specifically come to the forefront recently on the matter -- Brenda Brathwaite. Read this interview with the lead designer on the hit game Playboy: The Mansion, and who also leads the sex task force at the International Game Developers Association and speaks at many video-game conferences.
From the interview:
I am the sex in games lady -- how'd that happen? I'm very passionate about it, I love it, and it's also very weird. Somebody has got to speak about adult content.... It's a real industry and I'm ever aware that saying something tasteless could immediately send it 10 years back.
I believe it's not fair to be forced to have a Disneyesque palette for your games. If somebody said to an artist you couldn't have any nudes in a museum, you have to take them all down because kids might see them, then artists would be in an uproar. If that happened to the movie industry? Actors would walk. Everybody would. But when that specter is raised in games it doesn't make the news.
It's also kind of personal -- things happen that you'd never expect. I regularly get people coming up to me who have a particular fetish and want to know where they can find a game for it. I never expected that people would tell me about their sex experiences. But when we moved -- I have an overwhelming amount of research material, porno games, etc. -- the movers assumed it was my husband's. When they found out it was mine, the look on their faces was worth everything.
Read the full interview over at Wired.com
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