Based on this article, women only make up ten percent of the gaming population. Why? Is it because women don't understand the nature and appeal of videogames and how they work, or is it that women understand perfectly how videogames work, and instead it is videogames that don't understand women?
It's not that women don't understand video games, it's that video games don't understand women.
Or so says Sheri Graner Ray, a game designer for the last 16 years, a veteran of Sony Online Entertainment and the Cartoon Network, and a keynote speaker at the Sex in Video Games conference, held here Thursday and Friday.
In her address, Ray, author of the book "Gender Inclusive Game Design: Expanding the Market" and a longtime spokeswoman for female gamers, offered up an explanation as to why women make up less than 10 percent of the gaming population.
Most video games, Ray argues, are like bad boyfriends--they're too involved with their own male sexuality to even try to crack the female sexual code.
Visitors find hot stuff at the Sex in Videogames conference.
Ray pointed to your typical video game heroine: overly endowed, highly sexualized, all but naked.
But "male characters are just as exaggerated as female characters, and women just need to get over it, right?" Ray asked.
Well... not exactly.
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