'Eternal Sonata' (Xbox 360) Interview – Stephanie Fernandez |
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| Submitted by thankeeka on August 28, 2007 - 12:57pm. | Exclusive Interviews | ||
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With such an interesting idea for a story, one has to wonder just how this story came to be. In a genre so filled with clichés, incorporating the deathbed dreaming of one of the greatest composers ever is a unique new storytelling method. So what's the story of Eternal Sonata and how did it come to be? "Both the concept for the story and idea to include Chopin came from the President – Hiroya Hapsushiea – and he's a big Chopin fan. It takes place in a dream that was had by Chopin when he was on his deathbed; he basically enters this fantastic world where he meets a girl named Polka who has an incurable disease, and because of the disease she has magical power, and she wants to use this power to help others – specifically those in her village – to help them before she dies. So she has decided to leave her village and try to speak to the count who rules the land to do something about the taxes that are making it so difficult for the lives of the people of her village. And so Chopin decides to go with her because he admires her strength of will, and as they are traveling they meet others, who for their own reasons, want to go see the count; for instance, Allegretto, he's an orphan boy who they meet along the way, and he wants to talk to the count about the taxes because there are children in his town who can't afford to eat because they can't afford to buy bread; and they meet others who are on their way to see the count and basically they gradually gather together to visit the count. Eventually you'll meet people who are also trying to prevent a war that the count is actually trying to…well I'm giving things away now and I better stop. But as you can see, it's a very in-depth story with a lot of details."
Also, another interesting thing about the subquests comes from the fact that you can't even fully play every single minute of the game unless you fire up the game for a second time after beating it once. "Well, they are telling one story – the story of Chopin's dream – so you are playing through that story, which is essentially liking reading a book, but there are certain aspects that can make it challenging for playing again, such as some sidequests you can't even access unless you play the game twice." Continue On Page Two
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