'Digimon World: Dusk' Review (DS) |
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| Submitted by thankeeka on October 11, 2007 - 2:50pm. | Exclusive Game Review | ||
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THE STORY SO FAR As a young digimon trainer you're tasked with helping the various digimon over on the Dusk side of the island who have various tasks they want you to do. The digimon will task you with everything from finding an iron pillow to gathering the materials needed to make some shoes. The purpose of these fetch quest missions is to unlock parts of the land further and further, and to power you up enough so that when it comes to the main mystery story of the hacker/virus infecting things you'll be powered up enough to put up a good fight. After getting enough trainer points you'll be able to take on missions for the union, which are the mission that will bring you closer to unraveling the mystery and finding out what is going on. The story is pretty interesting, but mostly thanks to it involving cyber issues like viruses. If you want to compare the story to that of its most similar rival Pokemon, it's not going to trump it, and it greatly fails to live up to a console RPG like a Final Fantasy. But for a creature collecting and battling RPG, it's not a bad story. SINGLE-PLAYER: GAMEPLAY
The thing that makes Digimon World: Dusk different is the collectable aspect of the game, which gives you the ability to collect over 350 different digimon, which is an insane amount of creatures to collect. You start out being able to pick from one of several starting group of three, but as you fight digimon you collect their data and soon can convert them for yourself. Unlike Pokemon where you have to capture them, in Digimon you just have to fight them enough until you have their data at 100%. Some digimon are easier to get than others, because some can give you 10% for each digimon of that type you come across, while some have lower percentages, which means you'll have to fight that digimon more than just ten times to be able to gather its data. Once all the data is acquired you're able to head to your home, upload your computer, and then create that digimon as a lowly level one character. You can get a bunch of digimon by simply battling them, but if you want their more powerful and cooler appearances, you'll have to digivolve them. Digivolving often involves getting your digimon to certain levels, like having them be a level 33 digimon. However, though some are that easy to come by, there are others where you have to have a specific amount of digimon type experience, which can only come from digimon that fall in that digimon type. For example, if a digimon needs 5000 experience from mechanical digimon, you have to fight mechanical digimon and slowly build that experience up, because mechanical digimon are the only kind that will reward you with that experience type for beating them. Besides battling with digimon or including them in your party as reserve to get experience points for simply being with you, the other option for raising digimon comes from putting them on one of your islands, which act as farms that lets your digimon gain levels on their own while you go about doing quests. You can put four digimon on an island at a time, but you can't just put them on there and have that be that, because they need food for one thing, so you need to buy a little field to put on the island so they'll always have food. The digimon's levels will raise by themselves, but you can have them focus on specific things by putting in various goods to increase everything from their attack power to life points to speed to defense. Besides increasing those general things, you can also improve digimon type abilities as well, such as putting down a fire road to increase a digimon's dragon type experience. Once everything is set to go with your island, things are pretty hands off, as the digimon will eat food by themselves, train themselves, and you can see everything going on at the island by looking at the top screen of your DS, which is where your island will be except when you are in an actual battle. The raising of digimon to evolve them is both the game's weakness and its strength. It's great when you finally raise a digimon enough to transform them into something cool, but it takes a really long time to raise them up that high, and some things aren't exactly clear, such as how can you make a digimon reach level 11 to evolve it when the max level that digimon can go up to is 10? It's also hard to get other digimon up to combat speed later on into the game, as I found myself sticking with my starter three only for the sheer fact it would've taken even longer to build another digimon up to where they were just so I could advance and move on with a digimon I really wanted to use. MULTIPLAYER: GAMEPLAY
SOUND IN CONCLUSION
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