Casual Game of the Week: 'Hyperballoid 2: Time Rider' – Review |
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| Submitted by thankeeka on February 25, 2008 - 12:12pm. | Exclusive Game Review | ||
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In the beginning there was Pong – a story about a paddle batting around a ball to thwart their enemy that just so happened to be another paddle. Who knew that so many years later, when next-gen systems have come and gone, we’d still be playing games where the core dynamic of the gameplay is still a paddle bouncing a ball around the screen. Hyperballoid 2: Time Rider (Hyperballoid 2 from here on) plays like a next-gen version of the old Breakout games, where it’s your goal to keep bouncing balls around the screen, using your paddle to stop them from passing by you, and using those balls to destroy all the bricks on the screen; at its core Hyperballoid 2 is the exact same game I remember once playing on my old fat Gameboy so many years ago, so it’s a shame that the genre is still pretty much the same despite all the years having passed us by. Thankfully there are a few new gimmicks here and there to spice the game up slightly. You’re still bouncing balls around the screen like back in the good ol’ days, but at least there is more interaction with the environment this time around instead of seeing nothing but stationary blocks and the occasional level that had some scrawling sections from time to time. Hyperballoid 2 is split into several campaigns, which you can start and stop at any time, and which all have their own unique themes. You’ve got an ancient world campaign, original world, futuristic world, etc; though in the end the gameplay remains the same and only the backgrounds and board pieces and designs ever change things up. As we were saying, there is more board interaction this time around, such as we saw with the ancient world campaign, where we saw a Trojan horse roll onto the screen and deposit more blocks like troops, a level that had a teeter-tottering scale, and one that had a ship that looked as if it was sailing across the sea.
The graphics are mostly nothing but blocks and balls of varying colors, shapes, and sizes, but given that the game still looks pretty good, featuring some nice animations, beautiful background designs, and plenty of exploding and sparkling blocks and jewels to make the game’s graphics a little above-average. The sound, however, is pretty standard, though it’s nice that not every block breaks with the exact same sound. If you’re an old fan of the Breakout games then you should love what you find with Hyperballoid 2: Time Rider. If, however, you found yourself boring of that game really quick and your idea of fun isn’t breaking bricks over and over, you won’t find anything in this game to change your mind and convince you otherwise. Fans of the genre will dig the game, but others need not apply. Download The Demo Or Buy The Game At Playfirst
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