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When the Wii was first showed off, everyone heralded its revolutionary motion controls, and loved the feeling of swinging a virtual bat and having it swing in the game, and other such innocent content and motions like that as well. But what about if those controls went even further, such as using the motion controls to virtually kill someone. The issue was raised and looked at in a recent article.
From the article:
Boston Globe reporter Barbara Meltz (we spoke, she’s not a gamer) pens an article on the belief in some circles that game violence is somehow more violent on the Wii. That would be due to the system’s much-ballyhooed motion control, of course.
Meltz began working on this piece early last week as the Manhunt 2 meltdown was in full swing. Much was being made of the Wii controller at the time by the Campaign for a Commercial-Free Childhood as they sought to have Manhunt 2 rated AO. Little did they - or anyone else - know that the game had already received the dreaded rating from the ESRB. Writes Meltz:
The Nintendo Wii system has been hailed as a revolution in video gaming because of its motion-activated controls… That’s all well and good when the motion is a tennis stroke. But what about when it’s a sawing motion, one used to separate a limb from a body, and the scene on the screen shows all the gory details?…
Read the full article over at gamepolitics.com
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